← All workPlate P03 / P05
R-Type
- C++
- Game
Fig. P03.1 — R-Type1536 × 864

- Index
- P03 / P05
- Stack
- C++ · Game
- Source
- Sinan-Karakaya/R-Type
As part of my studies, I developed a custom C++ game engine from scratch, which serves as the backbone for my R-Type inspired game. This project challenged me to integrate Lua scripting for dynamic game behavior, allowing for flexible and modular gameplay design. I implemented robust networking features to enable seamless online play, facilitating real-time interactions between players in a multiplayer environment.
The culmination of this effort resulted in a fully functional R-Type game demo that showcases the capabilities of my engine, demonstrating not only my programming skills but also my ability to tackle complex challenges in game development.