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← All workPlate P03 / P05

R-Type

Fig. P03.1 — R-Type1536 × 864
R-Type, project cover
Index
P03 / P05
Stack
C++ · Game
Source
Sinan-Karakaya/R-Type

As part of my studies, I developed a custom C++ game engine from scratch, which serves as the backbone for my R-Type inspired game. This project challenged me to integrate Lua scripting for dynamic game behavior, allowing for flexible and modular gameplay design. I implemented robust networking features to enable seamless online play, facilitating real-time interactions between players in a multiplayer environment.

The culmination of this effort resulted in a fully functional R-Type game demo that showcases the capabilities of my engine, demonstrating not only my programming skills but also my ability to tackle complex challenges in game development.